She walks and has feelings


I love Stella's walking animations here. Normally this is only used in cut scenes and indoors but I used it outside for this gif.

This gif represents work from all of the team coming together recently. @FlipDock's great writing (Not really given time to shine in that gif) @Drew_Loe's great systems work. & @toahiddenplace 's top notch sprite work.

You can also see an emoji system that we've been working on. We have 30 different animated bubbles and grow in and out These can be used in dialog on Stella or the target. (Think NPC or dog)

There are also looping versions of these which can be set on objects or NPCs.
They disappear the moment you interact.

Here's how the NPC entity looks in Level Design Tool Kit right now.

image

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