She walks and has feelings
I love Stella's walking animations here. Normally this is only used in cut scenes and indoors but I used it outside for this gif.
This gif represents work from all of the team coming together recently. @FlipDock's great writing (Not really given time to shine in that gif) @Drew_Loe's great systems work. & @toahiddenplace 's top notch sprite work.
You can also see an emoji system that we've been working on.
We have 30 different animated bubbles and grow in and out
These can be used in dialog on Stella or the target. (Think NPC or dog)
There are also looping versions of these which can be set on objects or NPCs.
They disappear the moment you interact.
Here's how the NPC entity looks in Level Design Tool Kit right now.
Get Comet
Comet
A Light-hearted puzzle adventure.
Status | In development |
Authors | guv_bubbs, aloebach, Will Aryitey, rowdy41, xmenekai |
Genre | Adventure, Puzzle |
Tags | 1-bit, Female Protagonist, Narrative, Pixel Art, Playdate, Relaxing, Sokoban, Story Rich, Top-Down |
Languages | English |
Accessibility | Subtitles, High-contrast |
More posts
- Extreme Makeover: Comet Edition22 days ago
- Milestone 6 | Light Mechanics & Engine Upgrades71 days ago
- Playtesting & Character CreationJul 22, 2024
- Milestone 5 | Chapter 2 Systems, Design & FlavourJun 23, 2024
- Behind the scenes - Announcement TrailerMar 31, 2024
- Milestone 4 | Chapter 2 DraftFeb 28, 2024
- Milestone 3 | Chapter 1 PolishDec 01, 2023
- Camera workNov 06, 2023
- How we use LDtk in CometOct 16, 2023
- Milestone 2 | Performance, Key Art & level design.Oct 10, 2023
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