How we use LDtk in Comet
Comet » Devlog
Some people in the Playdate community were asking me questions about how we use LDtk on our game Comet.
When I got into LDtk there weren't many youtube videos that actually showed people using the tool.
Just general hey look at this thing. Let me read the website and play with it for a few min.
So I decided to make a video.
It also shows a behind the scenes look at Comet's development.
My not so secret plan is to make it the defacto level editor for Playdate devs so I encourage you to check it out.
Get Comet
Comet
A Light-hearted puzzle adventure.
Status | In development |
Authors | guv_bubbs, aloebach, Will Aryitey, rowdy41, xmenekai |
Genre | Adventure, Puzzle |
Tags | 1-bit, Female Protagonist, Narrative, Pixel Art, Playdate, Relaxing, Sokoban, Story Rich, Top-Down |
Languages | English |
Accessibility | Subtitles, High-contrast |
More posts
- Extreme Makeover: Comet Edition43 days ago
- Milestone 6 | Light Mechanics & Engine Upgrades92 days ago
- Playtesting & Character CreationJul 22, 2024
- Milestone 5 | Chapter 2 Systems, Design & FlavourJun 23, 2024
- Behind the scenes - Announcement TrailerMar 31, 2024
- Milestone 4 | Chapter 2 DraftFeb 28, 2024
- Milestone 3 | Chapter 1 PolishDec 01, 2023
- Camera workNov 06, 2023
- Milestone 2 | Performance, Key Art & level design.Oct 10, 2023
Leave a comment
Log in with itch.io to leave a comment.